![]() Added Anisotropic Filtering support in DirectX 9.Added Dd7to9 compatibility with many games.Download the DxWrapper.zip and unzip it to a folder.Fixed AnisotropicFiltering in Direct3D9 to set texture filter to anisotropic mode.Fixed issue in Direct3D 9 wrapper that could cause games to bypass the wrapper.Added option to ForceMixedVertexProcessing and ForceSystemMemVertexCache to fix some perf issues in Direct3D 9.Added support for converting a few Direct3D 1-7 functions to Direct3D 9.Added feature to fix byte alignment (pitch) issues in DirectDraw games.Added option to remove scanlines in DirectDraw games.Added Dd7to9 compatibility with many additional games.See the Configuration for details on the options. For many games these are all that are needed. Note: Try the options under the section first. Open up the dxwrapper.ini file in a text editor and enable the settings needed for the game. ![]() Overwriting existing game files is not usually recommended. For some games the main executable is in a subdirectory (like 'Bin', 'Exe' or 'App') so the files will need to be copied it into that directory. dll file from the 'Stub' folder plus the dxwrapper.dll and dxwrapper.ini files into the game's installation directory, next to the main executable file. Most commonly it is ddraw.dll, dsound.dll or winmm.dll. ![]() This depends on many factors which will be explained on page created later.
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